Are you tired of waiting for your Cinema 4D renders to finish? If your answer is yes, then this course is for you. The amazingly fast GPU rendering in Redshift is going to be a game changer in your workflow.
On this course, you will learn how to use Redshift for Cinema 4D from start to finish. And by the end of the training, you will be able to create an amazing looking, photorealistic render. We will cover subjects such as customising Cinema 4D's interface for maximum productivity; working with Redshift lights; using HDRI images for lighting; working with cameras; depth of field and the highly sought-after Bokeh effect; materials and the Redshift Shader Graph; motion blur; scene optimisation; denoising and finally rendering a scene.
Redshift is the world’s first fully GPU-accelerated, biased renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications and as all helloluxxers know, Cinema 4D is our CG application of choice!
learn. Redshift for Cinema 4D : Volume 2 is your complete guide to multipass AOVs in Redshift.
The tutorial begins by taking a deeper look into more of the shaders that Redshift aficionados can use to build more complex materials, before diving into the AOV workflow.
AOV Setup, mattes, custom passes, light groups, everything you need to know for your multipass production pipeline is in this Redshift-goodness packed volume.
This plugin will create a tidy and easy-to-use Redshift material for Shadergraph with a PBR structure in just 1 click.
Depending on how many texture maps you need to use, the creation of a friendly node system with everything plugged and working nicely can be tiring and time consuming. And this problem is even worse when you need to create lots of different materials based on several PBR textures to be used without UV map. In that case you'll need TriPlanar node for every texture on every material, and probably a Ramp or Color Correct node to control the behavior of each texture, plus a rig to remap all of them.
It is a really time consuming task if you don't have Redshift PBR Material plugin.
With this plugin, all relevant maps will be taken automatically based on some customizable keywords, from a given directory. Then the material will be created in a well organized node system, with Triplanar and a switcher to turn it on or off within the Shadergraph.
Jump start your lighting with 16 completely customizable lighting studios. Each one has a full xpresso rig so you can easily modify the lights and colors. The download is a .lib4d so you can easily access these lighting setups through your content browser.
Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications.
Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications.
Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications.
Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications.